Let's Break Games Review
Killer Cooking » Devlog
Thanks to everyone who came down to Let's Break Games run by the WA Game Industry Council this past Sunday. It was awesome getting to introduce you all to our game. Through the event we were able to get some useful feedback and really see how the game played. As such we’ve taken down some notes and reflected on what we could have done better. Overall I'm happy to have been able to share the progress of our game with you and hope anyone who came had fun, and to those who didn’t get the chance to play we have a new release on here for you to play if you’d like! We will also be presenting the game at the Murdoch student showcase on the 22nd of november this year. So come down and say hi, we don’t bite!
Files
KillerCookingv0.7.zip 369 MB
19 days ago
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Killer Cooking
Status | In development |
Authors | SirNootNoot, brycicle_3d |
Genre | Simulation |
Tags | 3D, Cooking, Food, poison, Roguelike, Singleplayer |
More posts
- Final Build! Final Demo Available To Play Now!4 days ago
- Prep for Public Game Showcase22 days ago
- Bug fixes, more optimisation29 days ago
- Slime Objects, Poison Vile Update, Mushrooom NPC, Optimization and Poster progre...37 days ago
- Npc Accesories, Mushroom NPC, Optimization, Table and WIP Poster (Devlog 10)43 days ago
- Bit More Of a Chill Week (Devlog 9)52 days ago
- Dash ability, Materials and textures, Dialogue and ghosts (Devlog 8)58 days ago
- Rat Animations, Bombs, Nukes, oil spills, charcoal skewers, Ghosts and slime (De...67 days ago
- Devlog 674 days ago
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