Our first Devlog! (Devlog 1)
Hi! This is our first devlog for our game “Killer Cooking”. It’s a single-player roguelike cooking simulator, where you manage a kitchen and serve customers, but… the Rat king has some enemies he wants you to take care of.
We already have made a lot of progress in the development of this game, with most of our main mechanics being fully implemented, so we are focusing more on the game feel and art direction at the moment.
Here are our team members and our roles 😊
Producer and Test Lead – Andreas Kovacich, Tech Lead – Rian Murphy, Art And Design Lead – Jason Pringle, Marketing Lead (Myself) – Bryce Dundas.
We also have an Instagram and Twitter page and I will be posting on there soon with more visuals, info and memes of our game.
Get Killer Cooking
Killer Cooking
Status | In development |
Authors | SirNootNoot, brycicle_3d |
Genre | Simulation |
Tags | 3D, Cooking, Food, poison, Roguelike, Singleplayer |
More posts
- Final Build! Final Demo Available To Play Now!Nov 17, 2024
- Let's Break Games ReviewNov 07, 2024
- Prep for Public Game ShowcaseOct 31, 2024
- Bug fixes, more optimisationOct 23, 2024
- Slime Objects, Poison Vile Update, Mushrooom NPC, Optimization and Poster progre...Oct 16, 2024
- Npc Accesories, Mushroom NPC, Optimization, Table and WIP Poster (Devlog 10)Oct 09, 2024
- Bit More Of a Chill Week (Devlog 9)Sep 30, 2024
- Dash ability, Materials and textures, Dialogue and ghosts (Devlog 8)Sep 24, 2024
- Rat Animations, Bombs, Nukes, oil spills, charcoal skewers, Ghosts and slime (De...Sep 16, 2024
- Devlog 6Sep 09, 2024
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